Town: Ce-49b Lekhǐ Birěkhka

Ce-49b Lekhǐ Birěkhka

Ce-49b Lekhǐ Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvencePinizeva District
Sub ProvenceĚkhgělmǐrìl Zone
RegionYaah-selyìkhě Heath
Founded1114
Community LeaderAdministrator Ec-36g 'Zeta' Brèlêyêv
Area5 km2 (2 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation2718 m (8917 ft)
Average Yearly Precipitation217 cm/y (85 in/y)
Population1290
Population Density258 people per km2 (645 people per mi2)
Town AuraWild Magic
Naming
Native nameCe-49b Lekhǐ Birěkhka
Pronunciation/ˈmɪtʤɛ/ /ˈlexɪ/
Direct Translation[exact; precise] [rust]
Translation[Not Yet Translated]

Ce-49b Lekhǐ Birěkhka (/ˈmɪtʤɛ/ /ˈlexɪ/ [exact; precise] [rust]) is a subtropical Town located in Ěkhgělmǐrìl Zone, Pinizeva District, within the Federation of Alveria.

The name Ce-49b Lekhǐ Birěkhka is derived from the Constructi language, as Ce-49b Lekhǐ Birěkhka was founded by Treg̈ Tsîv, who was culturaly Constructi.

Climate

Ce-49b Lekhǐ Birěkhka has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Ce-49b Lekhǐ Birěkhka receives an average of 217 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the fall. Ce-49b Lekhǐ Birěkhka covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2718 m (8917 ft) above sea level.

Overview

Ce-49b Lekhǐ Birěkhka was founded durring the early 12th century in summer of the year 1114, by Treg̈ Tsîv. The establishment of Ce-49b Lekhǐ Birěkhka was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Ce-49b Lekhǐ Birěkhka's construction back out of the project. Treg̈ Tsîv pushed on reguardles, and Ce-49b Lekhǐ Birěkhka was finished, but starts off as a terible place to live.

Ce-49b Lekhǐ Birěkhka was built using the conventions of Constructi durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Ce-49b Lekhǐ Birěkhka is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ce-49b Lekhǐ Birěkhka is is constructed arround a semi-circular spacious split-log ties mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Ce-49b Lekhǐ Birěkhka's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Ce-49b Lekhǐ Birěkhka has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Ce-49b Lekhǐ Birěkhka long.

Civic Infrastructure

Ce-49b Lekhǐ Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ce-49b Lekhǐ Birěkhka.

Ce-49b Lekhǐ Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ce-49b Lekhǐ Birěkhka has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ce-49b Lekhǐ Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ce-49b Lekhǐ Birěkhka has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ce-49b Lekhǐ Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ce-49b Lekhǐ Birěkhka's public wards, blessings, and other arcane systems.

Ce-49b Lekhǐ Birěkhka possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Ce-49b Lekhǐ Birěkhka's grid is powered by an arcane means.

Ce-49b Lekhǐ Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ce-49b Lekhǐ Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Ce-49b Lekhǐ Birěkhka's garrison was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Ce-49b Lekhǐ Birěkhka tiny harmless tornadoes plague the town.

The Ramidreju near Ce-49b Lekhǐ Birěkhka are known to be quite timid.

Ce-49b Lekhǐ Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves performance art to channel Truename Magic energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5224 m2
    • Cattle and Similar Creatures: 322
    • Poultry: 3870
    • Swine: 258
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 129

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 1
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 3

398 of Ce-49b Lekhǐ Birěkhka's population work within a Foundational Occupation.

815 of Ce-49b Lekhǐ Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 77 (6%) are noncontributers.

Points of Interest

Ce-49b Lekhǐ Birěkhka has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami ended a famine plaguing Ce-49b Lekhǐ Birěkhka. One of Ce-49b Lekhǐ Birěkhka's local festivals commemorates this miracle.

History